imo scheme is worth it if you are very close and only have to swap in a few cards
Monkemonke said:I’m looking at the chemistry tower tab on here and it’s now showing any ACC, is the site just wrong? Not w my ps this week so i can’t check
This is what its listing as the boosts per tier (pro style)
25/50
+1 MAC
30/50
+1 CTH
35/50
+1 CAR
40/50
+1 MRR
45/50
+1 BSK
50/50
+1 SPD
That’s scheme boost. OP is talking about theme team boost (same players with same team chem - need 50/50)
gobluehailmich1 said:imo no....i have almost 6 mill and im not touching a TT, not worth the over 1 mill to start and not worth 25k for each new player to change chem. i dont want to even think about how much coin i wasted last year when it was 15k let alone the 25k they charge now
How you get 6M???
michaelknight said:How you get 6M???
my guess would be grinding h2h and winning national championships.
i have 2.2 mil and 16 LTDs - so close to that. Won probably 10-15 Natties in Campus Legend. Every run is like 120k + 4 natty packs (i've been getting a minimum of 250-300k if not more from these)
I was considering a theme team to be a cheaper option to keep up with god squads? If you buy cheaper cards you can afford to boost them for less than paying for cards that have the speed and acc that you get with a theme team? Like buy 86 speed cards and boost them to 87 for less than buying cards with 87 speed? Am I wrong?
Monkemonke said:I’m looking at the chemistry tower tab on here and it’s now showing any ACC, is the site just wrong? Not w my ps this week so i can’t check
This is what its listing as the boosts per tier (pro style)
25/50
+1 MAC
30/50
+1 CTH
35/50
+1 CAR
40/50
+1 MRR
45/50
+1 BSK
50/50
+1 SPD
Your looking at the scheme chemistries. Not the team chemistries…
I think it’s worth it to run a scheme and theme team and save yourself the coins in the long run. Your team stays competitive for longer with the +2 speed without having to upgrade a position each time a new card comes out
RollHumps said:my guess would be grinding h2h and winning national championships.
i have 2.2 mil and 16 LTDs - so close to that. Won probably 10-15 Natties in Campus Legend. Every run is like 120k + 4 natty packs (i've been getting a minimum of 250-300k if not more from these)
Nice, im tryng to stay NMS and have a lot of coins but the grind becomes tuff sometimes.. I have to start winning more games and Nattys but I dont have the time during the week.. Also those 4 min qtr games sometimes last too long imo
yes theme team are very worth you also can get another +1 to speed if you do team schemes as well
i have 18 natties with my Georgia 50/50 team chem
The best way to start is to fill in all backups with low overalls and go on from there
michaelknight said:Nice, im tryng to stay NMS and have a lot of coins but the grind becomes tuff sometimes.. I have to start winning more games and Nattys but I dont have the time during the week.. Also those 4 min qtr games sometimes last too long imo
i grinded a couple of solo seasons against the CPU and i was able to build my TT that way
Madjones20 said:I was considering a theme team to be a cheaper option to keep up with god squads? If you buy cheaper cards you can afford to boost them for less than paying for cards that have the speed and acc that you get with a theme team? Like buy 86 speed cards and boost them to 87 for less than buying cards with 87 speed? Am I wrong?
Yes just fill in all back ups with 70's cheapest way to start
I’m running tt with no meta cards and it cooks people, 100% worth it imo
gobluehailmich1 said:imo no....i have almost 6 mill and im not touching a TT, not worth the over 1 mill to start and not worth 25k for each new player to change chem. i dont want to even think about how much coin i wasted last year when it was 15k let alone the 25k they charge now
Didn't cost me nowhere near a million.. I bought lower overall Texas players and used as back ups to save coins .
And it's well worth it. I use tonthink it wasn't until I actually did it in cut 25.