So I’m trying to figure out in particular which traits have an impact on gameplay and which ones don’t. I know the pass rush traits matter cause I have 94 Scourton and 94 Nolen who have all the traits and they shed 80% of their blocks with ease. I also know with DBs that Aggressive play ball in air has an impact on INTs. But besides that, I haven’t gotten a good read on any of the other traits. So if anybody knows if like High Motor, Penalty, Senses Pressure, and Big Hitter specifically have had an impact on their team, let me know. This is the shit EA doesn’t tell you.
I could be wrong, but. High motor means can ignore fatigue. Disciplined means less likely to false start. Sense pressure comes down to, if oblivious, more likely to fumble getting sacked. Paranoid, more likely to throw inaccurate when NOT under pressure. Big hitter means higher chance at forcing fumbles and applying wear n tear tackling
Bbop1988 said:I could be wrong, but. High motor means can ignore fatigue. Disciplined means less likely to false start. Sense pressure comes down to, if oblivious, more likely to fumble getting sacked. Paranoid, more likely to throw inaccurate when NOT under pressure. Big hitter means higher chance at forcing fumbles and applying wear n tear tackling
Yeah I knew all that, I just can’t figure out if they actually have an impact in game. Cause I have players with and without these traits and I haven’t been able to tell a difference so I’m tryna see if anybody else has noticed anything.
hdn15x said:Yeah I knew all that, I just can’t figure out if they actually have an impact in game. Cause I have players with and without these traits and I haven’t been able to tell a difference so I’m tryna see if anybody else has noticed anything.
That, I cannot answer. Sometimes those traits go crazy, instant sheds, ai jumping routes ect. My opinion is almost all players in this game are damn near identical. LTDR: traits are nice but a card is a card